
3D modeling program · Nick Kallen / Plasticity
Plasticity
Solid and surface modeler sold as a one-off licence with 12 months of updates.
In short
- Indie costs $175 once, for one person, with commercial use allowed2.
- Both paid editions include 12 months of updates, and the installed version keeps working afterwards2,3.
- A 30-day free trial exists, but it is for non-commercial use with limited export2,3.
- Runs on Windows 10+, macOS 12+ and Ubuntu 22+1.
- Exports STEP, OBJ and STL; FBX is import only6.
Plasticity suits people who want solid and NURBS surface modeling without a subscription. Indie is $175 once and Studio $299, both with commercial use and 12 months of updates2,5. The catch: no animation, simulation, rendering or scripting appears in the manual, and the free option is only a 30-day non-commercial trial3,4,11.
Best for: Hard-surface and product designers who want to buy once instead of subscribing.
Where the points come from
Systems 4 of 8 points
| Rule | What is published | Points |
|---|---|---|
| Other systems | macOS, LinuxWindows 10+, macOS 12+ and Ubuntu 22+ are listed; no web or iPad version is listed1. | 4 / 8 |
Licence 12 of 33 points
| Rule | What is published | Points |
|---|---|---|
| Free version without a time limit | NoThe plans are a 30-day trial, Indie and Studio; the FAQ lists no permanent free version2,3. | 0 / 10 |
| Free version allowed for paid work | NoNo free version exists, and the trial is non-commercial only3. | 0 / 6 |
| One-off licence you keep | YesLicences are perpetual; you can keep using a version without restrictions after 12 months of updates3. | 8 / 8 |
| Open source | NoThe EULA licenses only the compiled application and bars access to its source code7; the repository's LGPL-3.0 notice does not show the application's code is public8. | 0 / 5 |
| Free licence for students | YesFree academic licence for the Indie edition, non-commercial use1,3. | 4 / 4 |
Modelling tools 5 of 38 points
| Rule | What is published | Points |
|---|---|---|
| Precise curve and solid modeling | YesBuilt on Parasolid and xNURBS; the manual has a NURBS overview and solid modeling tools4,11. | 5 / 5 |
| Digital sculpting | Not publishedNo mesh brush sculpting is published; the feature page mentions only 'sculpting tools for Class-A surfaces'4,11. | 0 / 5 |
| Node-based procedural modeling | Not publishedNot published on the vendor's feature page or manual index4,11. | 0 / 5 |
| Rigging and animation | Not publishedNot published on the vendor's feature page or manual index4,11. | 0 / 5 |
| Physics simulation | Not publishedNot published on the vendor's feature page or manual index4,11. | 0 / 4 |
| UV unwrapping | Not publishedNot published in the manual. 'Unwrap Face' is a solid command that never mentions UVs or textures10. | 0 / 4 |
| Built-in ray-traced renderer | Not publishedRender Mode only changes viewport shading, and the page names no ray tracer9. | 0 / 5 |
| Scripting and add-ons | Not publishedNot published on the vendor's feature page or manual index; only Blender and Cinema 4D bridges are listed4,11. | 0 / 5 |
Formats 3 of 6 points
| Rule | What is published | Points |
|---|---|---|
| Built-in export formats | STEP, OBJ, STLExport table lists STEP, Parasolid, OBJ, STL, SVG and 3MF on Indie and Studio; FBX is import only6. | 3 / 6 |
Price 9 of 15 points
The rule behind each line: how we score 3D modeling programs.
Plans and prices
As the vendor lists them, before tax. Prices are in US dollars unless the plan shows euros; the points use US dollars, with euros converted at the ECB rate.
| Plan | Price as listed | Per month | Notes |
|---|---|---|---|
| Free trial1 person | Free for 30 days2,3 | $0 | Non-commercial; reduced export |
| Indie1 person, 2 machines | $175 once2 | – | Commercial use; 12 months of updates |
| Studio1 person, 4 machines | $299 once2,5 | – | Adds PolySplines, xNURBS, beta access for 12 months |
Prices exclude local taxes. Updates after the first 12 months need a renewal or a new licence2,3.
Strengths
Limits
- No permanent free version; the trial lasts 30 days, bars commercial use and limits exports2,3.
- Companies with more than 10 employees must buy Studio at $2992.
- The manual and feature pages show no animation, simulation, UV or scripting tools4,11.
- FBX is import only, and the export list has no glTF or USD6.
Other 3D modeling programs
- 1
BlenderAnyone who wants full 3D tools for paid work at no cost80/100$0cheapest way to use it for paid work - 2
HoudiniArtists who want procedural, node-driven modeling and simulation72/100$24.92/mocheapest way to use it for paid work - 3
FreeCADPeople who want free, scriptable solid modeling for designed parts50/100$0cheapest way to use it for paid work - 4
Rhino 3DDesigners who want precise curve and surface modeling and prefer to buy once48/100$30.92/mocheapest way to use it for paid work
Sources
- Plasticity, Plasticity. Accessed 9 Oct 2026.
- Plasticity plans and pricing, Plasticity. Accessed 9 Oct 2026.
- Plasticity FAQ, Plasticity. Accessed 9 Oct 2026.
- Plasticity product tour, Plasticity. Accessed 9 Oct 2026.
- License types and features, Plasticity manual. Accessed 9 Oct 2026.
- Import and export, Plasticity manual. Accessed 9 Oct 2026.
- Plasticity end-user licence agreement, Plasticity. Accessed 9 Oct 2026.
- nkallen/plasticity LICENSE, GitHub. Accessed 9 Oct 2026.
- Render Mode, Plasticity manual. Accessed 9 Oct 2026.
- Unwrap Face, Plasticity manual. Accessed 9 Oct 2026.
- Plasticity manual, Plasticity manual. Accessed 9 Oct 2026.
Website: www.plasticity.xyz · Markdown version · We are not affiliated with Nick Kallen / Plasticity.